Getting Started

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Starting Out

Once you have completed the tutorial you will find yourself in the nexus.

Here, you can store items in your stash, sell items on the auction house, accept weekly quests (available after the starter quest line has been completed) and enter the various realm portals.

Before setting out, make sure you are aware of the differing character rulesets.

Choosing how to play the game is essential before starting a character. Players can choose to play with permadeath or respawning with their items on death.

Although a preference, Telos Realms has been designed to be played in either 1st or 3rd person perspectives. With 3rd person having the ability to shoot straight whilst taking advantage of the increased field of vision (try it out by looking down and clicking your main weapon).

Loot Progression

Loot Filter

Another important feature to be aware of is the loot filter. Many new players do not like picking up gear that is not usable by their current character. To filter your gear, type /loot or navigate to the loot filter through the Adventurer's Obelisk. Once in the menu, deselect all but your class to filter the loot appropriately.

Stats

Character progression takes the form of increasing stats (to view type /stats) through levelling up and drinking potions dropped from bosses and minibosses as well as equipping stronger equipment dropped from enemies.

Untiered & Tiered Equipment

Equipment can either be tiered or untiered (UT), tiered gear can range from Tier 1 to 11 with the lower end representing weaker and more common gear and the higher end, stronger and rarer gear. Untiered gear (UT) as the same suggests signifies that the stats and/or the functionality of the item deviates from typical conventions seen with the tiered gear. You can expect more extreme stats on untiered gear with the drawback of having lower other stats. You can also expect untiered gear to have unique abilities and methods of dealing damage. Combining many types of untiered gear will help you direct your stats towards your style of play.

Dungeons

Difficulty and dungeon progression is categorised into tier points which is the sum of all the tiers that are currently equipped. So, a T1 helmet, chestplate, leggings, boots, ability (in your offhand) and weapon would give you 6 tier points. The tier points of rarer unique items (UTs) can be seen on the items tooltip. All dungeons require a certain amount of tier points and that value determines the minimum amount needed to enter. Be aware that the tier point requirements for dungeons may still prove to be quite difficult for small parties whose gear falls close to the required value. The highest tier point requirement currently is 66 and the lowest is 6.

In the realm players can fight world bosses and world enemies that can drop dungeons. These are separate worlds that can be entered by crouching on the portal. Most dungeons are randomly generated with some having a possibility to have treasure rooms, all dungeons are filled with various enemies and will always have a final boss.